Kewl Tune Cue
LIGHT 3

Kewl Tune Cue

  • Archetype:
  • Kewl Tune

  • ATK:
  • 900

  • DEF:
  • 1900

  • View:
  • 4520




If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Kewl Tune Cue" once per turn. If this card is Normal Summoned: You can Special Summon 1 Tuner from your hand, Deck, or GY, except "Kewl Tune Cue", also for the rest of this turn you cannot Special Summon, except Tuners. If this card is sent to the GY as Synchro Material: You can excavate 2 cards from the top of your opponent's Deck, banish 1 of them, and place the other on the top or bottom of the Deck.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: HighEvaluated Oct 9, 2026
66± 5/ 100
Power Score
Intrinsic 63
Deck 67

Kewl Tune Cue — Power Evaluation

Final Score: 66 ± 5 · Confidence: High

  • Intrinsic: 63.1 · Deck: 67.1 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Extender, Material body

Why it scores here

Kewl Tune Cue scores as a reliable starter: it is a Normal Summonable Level 3 Tuner that is live in hand, appears in 100% of the recorded boards and is a starter in 35.5% of them, and it runs 3 copies in most decks. Its power comes from access and from converting a Normal Summon into a second Tuner and a Tuner-in-hand Synchro material, not from its 900 ATK or from its popularity (Top-Card rank 36 is not used as a driver). The GY excavate-and-banish effect is value but not card advantage for its controller, and the card has no negation, so effect_interaction stays low.

Axis scores

Axis Score Evidence
Accessibility 85 Normal Summon trigger and presence in 35.5% of boards as a starter, with 400 of 400 decks running it (observed).
Combo & Conversion 55 Starts 11 of 31 recorded boards with an average power index of 9.7, and the top example reaches 15 with an OTK line (observed).
Resource Economy 35 Excavate 2 and banish 1 from the opponent's Deck gives no net card advantage in any example, netCardAdvantage is 0 (observed).
Effect & Interaction 10 No negation or removal text; the only opponent-facing effect is deck manipulation (verified).
Material Utility 70 Tuner-in-hand clause lets a hand Tuner serve as a Synchro material, and the body is a clean Level 3 Tuner (verified, inferred for the blanked case).
Resilience & Flexibility 60 Two once-per-turn effects in different zones (Normal Summon and GY-as-material) give multi-spot value (verified), but no observed resilience data beyond the text.
Deck-Building Efficiency 70 3 copies in 274 of 400 decks with a mild self-restriction (only Tuners may be Special Summoned that turn) that the archetype's Tuner-heavy build absorbs (observed, verified).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 63.1, Deck ≈ 67.1, Meta = provisional. Modifiers: Self-restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live from hand as a Normal Summon starter with a Tuner follow-up
  • Hand Tuner can serve as a second Synchro material, so it converts into Synchro boards
  • Three-copy staple in most decks across 25 distinct archetype labels
  • Two once-per-turn effects in different zones give repeated value

Weaknesses

  • No negation or removal, so it adds no interaction on its own
  • The GY-banish effect is one-sided deck manipulation, not card advantage
  • Average power index of 9.7 means its boards are modest without the rest of the engine
  • Self-restriction on the turn it is Normal Summoned

Counters / choke points

  • Ash Blossom & Joyous Spring and Effect Veiler are frequent partners and can answer its effects (inferred from the text; the card is itself a Tuner, which the guide notes these hand traps can use as material)
  • Hand disruption before Normal Summon removes the starter line (inferred)

Best use

Opening starter that Normal Summons into a second Tuner and sets up Synchro material from hand. Decks: Kewl Tune (gameplay 6, 92.6% inclusion), Synchron (gameplay 6, 91.7% inclusion), Kewl Tune (gameplay 4, 100% inclusion). Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: Normal Summon Tuner Special Summon with restriction on the rest of the turn; Card text: Synchro material clause allowing a hand Tuner as another material; Card text: GY-as-material excavate 2, banish 1, place the other on top or bottom of the opponent's Deck; Top-Card rank 36 of 744 (TCG); deck and combo counts from the evidence pack
  • Observed: Appears in 31 of 31 recorded combos; starter in 11 (35.5%); Runs in 400 of 400 decks, 3 copies in 274; Inclusion 92.6% to 100% across the Kewl Tune and Synchron homes in usage statistics
  • Inferred: Hand traps such as Ash Blossom & Joyous Spring and Effect Veiler can interact with its effects; Material conversion when the card is blanked, given that material role is 0 in the combo data
  • Data gaps: No combo entries where the card is material or payoff (material role 0), so the material clause is text-based only Usage statistics cover 5 archetype homes only No rulings data Combo examples show 0 boards and modest power indices, so the combo-conversion read is limited to 31 boards











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